Monthly Archive for January, 2004Page 2 of 5

Jan 20th 2004, 23:30 GMT

From Justine’s Blog:

[Quote] I fuck up. Everyone does. … But what is really important to me is that I won’t lie about it. I can forgive all manner of sins, but I can’t forgive lying. Lying errodes the very core of my trust in someone and if I don’t trust you then I don’t need to know you. It is as simple as that. Before lust, before friendship, before love there has to be trust or forget it. … I’m pretty open-minded and tolerant, try telling me the truth. The likelihood is that I will deal with it. Don’t ever fucking lie to me. [Quote]

Exactly.

Jan 19th 2004, 23:26 GMT

Just saw some things at deviantart.com and thus thought I could submit some photos I took a while ago.

So I did. They’re not that deviant though…

Last Samurai

I saw it on Saturday and this is what I think about The Last Samurai:

[Spoilers] As we left the cinema I was astonished to learn that we spent 2 1/2 hours watching a well told movie. I really thought it was only the standard 90 minutes…

My biggest apprehension was, that Tom Cruise would mess the the story up, but he was very unobtrusive. He did not - as I feared - staged the cool MI-agent who spent a action holiday in medieval Japan, but actually acted really well and was the whole time ‘in character’.

The story has - of course - no big surprises, is very straight but never boring. The fighting scenes are well done, but the final battle was a little to long for my tastes. Don’t get me wrong: The martial arts choreography was good but not spectacular, but somehow - especially the first fighting scene* in the woods and later the ninja attack - the movie really showed the tension, heat and suddenness of a battle that is fought to the death. Which is no mean feat, since this was the first time, that I saw something like that.

The unavoidable love story is very sweet and as Squee already pointed out is the closest they get a single, shy kiss. That was kind of refreshing.

The rest of the characters were very well cast I liked the sergeant** which gets killed in the first battle and hatsumoto and his fighting trainer best.

* I always wondered why samurai had this silly looking totally overdressed kind of armor. As I saw how those horrifying and alien monsters broke through the misty woods, I understood.
** Is this the same guy as the father of The Boondock Saints?
[/Spoilers]

Anti-copying measures on photoshop and Hp printers

I it was reported a while ago that photoshop has the built-in ability to detect that an image is of American currency. Now a Richard M. Smith at bugtraq posted that many Hp printers can do the same. If trying to print currency they’ll do just an inch of the picture and then abort the print job. The drivers contain the URL http://www.rulesforuse.org. After describing the odd behaviour, he poses some interesting questions:

[Quote]
1. Besides graphic programs and printer drivers, what
other kinds of software is this currency anti-copy
technology being embedded in?

2. Are companies being required to include currency
anti-copying technology in their products? If not,
what incentives are being offered to companies to
include the technology on a voluntary basis?

3. Will future versions of this technology, “phone home”
to the rulesforuse.org Web site with details about
a violation of the currency copying rules? It would
be very easy to include an email address, name of the
image file, software version number, etc. embedded in
a URL to the rulesforuse.org when a violation has been
detected.
[Quote]

Complete Mail, contains exact description and points to several news articles about photoshop:
[Spoilers] Hp printers and currency anti-copying measures
By “Richard M. Smith”

Hi,

Last week, the Associated press reported that Adobe has incorporated
anti-copying technology in their photoshop CS software which prevents users
from opening image files of U.S. and European currency. Here’s the article:

Adobe admits to currency blocker
[Link]

(http://www.sanmateocountytimes.com/Stories/0,1413,87~11271~1 882929,00.html)

I did some investigating on my own computer and discovered that Hp has also
been shipping currency anti-copying software in their printer drives since
at least the summer of 2002. I have an Hp 130 photo printer and found the
string “http://www.rulesforuse.org” embedded in the driver.

According to a few newsgroup messages posted in 2002 and 2003, folks are
seeing this URL printed out when they attempt to print images of certain
types of bills. An Hp printer with this anti-copying technology only prints
out an inch of a currency image before aborting the print job.

Here is a list of Hp printers which appear to have this anti-copy technology
embedded in their Windows printer drivers:

Hp 130
Hp 230
Hp 7150
Hp 7345
Hp 7350
Hp 7550

I suspect the list of affected Hp printers is much longer.

I located these printer drivers simply by searching all files in my Windows
and program Files directories for the string “rulesforuse”. If other folks
run this same experiment, please let me know of other programs which appear
to contain currency anti-copy technology.

There are some unanswered questions raised by this quiet effort by U.S. and
European governments to turn home computers into anti-counterfeiting “cops”:

1. Besides graphic programs and printer drivers, what
other kinds of software is this currency anti-copy
technology being embedded in?

2. Are companies being required to include currency
anti-copying technology in their products? If not,
what incentives are being offered to companies to
include the technology on a voluntary basis?

3. Will future versions of this technology, “phone home”
to the rulesforuse.org Web site with details about
a violation of the currency copying rules? It would
be very easy to include an email address, name of the
image file, software version number, etc. embedded in
a URL to the rulesforuse.org when a violation has been
detected.

Richard M. Smith
[Link]
[/Spoilers]

Reply by oppermann {at} pipeline {dot} ch
[Spoilers]
More disturbing is that simply blocking the printing of currencies is
not the right thing. There are in fact only limits on how close a
currency is allowed to be reproduced. There is no law or regulation
(at least for the Euro) that prohibits reproducing the bank notes in
general.

For example you are explicitly allowed to reproduce Euro notes if:

1. it is only reproduced electronically (ie. Website) when the
resolution is not higher than 72dpi

2. it is only printed one-sided and it is at most 75% or at least
125% the size of the original

3. it is printed double-sided and it is at most 50% or at least
200% the size of the original

4. is is printed on something that clearly is not paper and does
not look and feel like real bank note paper (here it can be a
100% size reproduction)

5. some more possibilities…

Thus a wholesale blocking of the printing or editing of currency
images is neither required nor correct and denies legal and fair
use.

Reproducing at least the Euro currency IS LEGAL provided the rules
are followed.
[/Spoilers]

Edited on Jan 19th 2004, 22:13 by jeck

What do you get…

…when you forget that you hung your gi-pants over your halogen lamp?

F4kk. A complete Gi of that quality is ~ 70 € and I don’t think they sell single pants. F4kk. Sometimes I’m just to unheeding. Could beat myself for that. F4kk. My whole room stinks of burned cotton. Grrrr. At least my appartment didn’t burn down. Yay!

In other news: Woke up to a white Berlin and already had a snowfight!

Update: It doesn’t stop.

w00t!

Edited for even more snow.

Edited on Jan 19th 2004, 12:22 by jeck

Amazing Sidewalk Chalk Drawings

more at this site

[entry copied from Gusher Hero]

Update: Direct link to artist Kurt Wenner.

Edited on Jan 19th 2004, 12:41 by jeck

Ka-Djin

The last LARp was so lala. They didn’t take as much pics so we can only be seen on one:


Edited on Jan 19th 2004, 11:02 by jeck

Melancholy by female voices

I wanted to do this for quite some time. This sampler is for those rainy days where everything one can do is wallow in melancholy. pretty much the standards. Did I miss a song?

  • Air - All I Need - [4:28]
  • portishead - It Coul Be Sweet - [4:19]
  • Massive Attack - protection - [7:51]
  • Mandalay - Beautiful (7″ Canny Mix) - [4:34]
  • Mandarin - Bugge Wesseltoft - [6:26]
  • plaid - Rakimou - [6:02]
  • peace Orchestra - Who Am I - [5:57]
  • plaid - Bonus Track from Rest proof Clockwork - [4:17]
  • Lamb - Trans Fatty Acid remixed by Kruder & Dorfmeister - [8:33]
  • Siouxsie & the Banshees - The Last Beat Of My Heart - [4:31]
  • Rabbit In The Moon - Waiting for the Night - [7:34]

Complete playing time: 1:04:32

Edited on Jan 21st 2004, 16:14 by jeck

Jan 17th 2004, 16:07 GMT

yesterday: breakfast with Squee and J, some serious talking with J, went with Lili to the Bröhan Museum to see the exhibition about Alphonse Mucha and bought a laptop for her afterwards, then Koryu Uchinadi training, then installing things for Lili’s new toy and some more talking.

today: woke up much to early, read Heims until everyone woke up and then had breakfast with them, some sleeping, finally started to work on the JvN paper. going to see Last Samurai with Squee, J and G tonight.

Edited on Jan 17th 2004, 18:52 by jeck

Broken Wings

Your wings are BROKEN and tattered. You are an angelic spirit who has fallen from grace for one reason or another - possibly, you made one tragic mistake that cost you everything. Or maybe you were blamed for a crime you didn’t commit. In any case, you are faithless and joyless. You find no happiness, love, or acceptance in your love or in yourself. Most days are a burden and you wonder when the hurting will end. Sweet, beautiful and sorrowful, you paint a tragic and touching picture. You are the one that few understand. Those that do know you are likely to love you deeply and wish that they could do something to ease your pain. You are constantly living in memories of better times and a better world. You are hard on yourself and self-critical or self-loathing. Feeling rejected and unloved, you are sensitive, caring, deep, and despite your tainted nature, your soul is breathtakingly beautiful.

Claim your wings [via FanBoy]

Hey petrol!

Still looking for a bigger disc for ya kaazes?

How about a Terabyte?

Yep.

1,000,000,000,000 bytes

Edited on Oct 20th 2004, 20:50 by jeck

The End of the World[oD] as we know it…

…and for a short time I thought they’re closing down.

Complete text of the letter on white-wolf.com here:
[Spoilers]
Dear Fellow Resident of the WoD,

You’ve been following the countdown clock and the tickertape news releases, so you know about the Time of Judgment that begins today. If you care that the ToJ has arrived, then you’re the person to whom I’m writing, the person I’m thanking.

Thank you for participating in the World of Darkness. Whether it’s been for only a year or will be for all 13 years (1991-2004) or even if it was just one year in 1994 or whenever that you played or read about this world, then I sincerely want to thank you for being among what I consider the best fans in gaming. A lot of fabulous horror stories were told this past decade, and thanks for telling them in the World of Darkness. For our part, the reward has been in providing you the storytelling tools, and even by the standards of today’s media-saturated world, the fact that we’ve gotten to do this for 13 years is pretty incredible.

And look at the change we’ve wrought. In 1991 White Wolf was a small game company that almost went out of business because of a naked faerie on the cover of one of our books. If only they knew what was coming! All of our money (not to mention our parents’ and even grandparents’ money) was riding on the belief that there were others who felt roleplaying games had an unrealized potential and these players would see vampires (and werewolves and mages, etc) as metaphors and use them as cornerstones for profound storytelling. We met the mood of the times head-on and perhaps even drove it a bit. We did not shrink from dealing with difficult subjects, like the ghosts of millions of dead in Nazi Germany or modern Bosnia. Or, yikes, that stuff we did in our Black Dog Games books.

Not all change is good change, but the frank look we’ve all taken at the world through our WoD stories — from exploring both the moral ambiguity of violence in entertainment to the ghettoized portrayal of sex in media — is change I count for the better, and we were all involved.

Of course, maybe we didn’t truly change anything, but perhaps among the hundreds of thousands of fans who for a time dwelt within the World of Darkness there’s a number, or even one, who will create lasting change. There’s no doubt that in equal measure your response to our books changed us. You gave us the confidence as well as the means to continue this work.

There have always been charges that a certain pretentiousness pervades our work. Ok, sure, it’s there. It’s been there since 1991. We’re proud of our work and think lots of people should read it and believe that lots of people could learn something about themselves or the world by playing it. But our pretension is not an affectation, it’s more an arrogance. The same sense you have that your Chronicle is better than that other Chronicle. It’s a sense that we’re doing something artful, something worthwhile, something worth the digression (transgression?) of those to whom we’ve offered the games.

Don’t doubt it, though, we stand on the shoulders of giants.(*)

So why, then, have we “canceled” the World of Darkness? At least that’s how some people are translating what we’re doing. Either that or this is a gimmick to make money and then everything will go back to being exactly the same. I won’t deny that the ToJ makes both artistic and business sense, but though it’s been to our detriment many times in the past, the artistic usually wins out at White Wolf just as it does for you. Numbers have a place because White Wolf is now a “real” business with about 40 employees and many of those with families, but mainly, it’s irrefutable that the WoD has been leading to its own demise. It’s always been true that the thing that makes the best artistic sense for the legacy of the World of Darkness is that it end. As storytellers, if we don’t deliver on this fundamental promise, then what kind of integrity do we have in the future? None.

And what’s artistry without integrity? Nothing. Then we really would be nothing but pretentious posers.

Finally, in addition to you and all the other fans of the WoD, I’d like to thank White Wolf employees and freelancers past and present. Absolutely phenomenal work, folks. The ingenuity that’s sprouted from the seeds planted in 1991 is awesome. The current crew at WW is fabulous, the best ever, I think, and it seems like every couple months someone is celebrating 10 years with WW. The talented group of employees now in Stone Mountain (and in a few fortunate cities around the US and Canada) is very anxious to show just what we’ve done to your World of Darkness, and then afterwards, oh boy afterwards…! That’s some great stuff too. It’s what we would have done 13 years ago if we’d have been capable of it.

Thanks again. Really. Enjoy the “times” ahead. It’s your reward for caring about the WoD.

Best regards,
Stewart Wieck

Co-founder, White Wolf, Inc.
Co-creator, World of Darkness
Co-designer, Vampire : The Masquerade & Mage: The Ascension

(*) Gary Gygax and Dave Arneson for creating the rpg industry. Greg Stafford, the great shaman himself, and the whole crew of 1980’s Chaosium for creating the first art in rpgs. Tracy Hickman for bringing story to the medium.
[/Spoilers]




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